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Table of Contents
Augmented reality is one of the biggest tech trends to date. Most people might not be aware, but we encounter AR in our daily lives – social media use, video conferencing, online shopping, and more.
See the fact file below for more information on the augmented reality or alternatively, you can download our 28-page Intro to Augmented Reality worksheet pack to utilise within the classroom or home environment.
Key Facts & Information
Defining Augmented Reality
- Augmented reality gives users a different view of the physical world. It lays digital media over what the user sees in his/her surroundings.
- It enhances users’ experience of the real world, making it more fun and engaging.
- This is different from virtual reality, where users are fully immersed in a completely different reality from the real world. It isolates users from the real world using special headset devices.
- The concept started in 1968 when computer scientist Ivan Sutherland invented The Sword of Damocles, which was the first head-mounted display.
- It was only in 1990 that Tim Caudell coined the term “Augmented Reality.”
- Augmented reality is currently viewed through common gadgets like smartphones, tablets, and laptops.
- Unlike virtual reality, augmented reality limits interactivity between its technology and users.
- The Pokémon Go game is one of the most popular AR applications. It ranked as one of the most successful games of all time. The app uses AR technology to “place virtual creatures in real-world locations” and allows users to capture and collect them.
- In healthcare, AR is used in medical student training. It allows students to see 3D representation of the human body. They can navigate inside the body without having to perform surgery.
- It can assist medical professionals with risky procedures by providing important medical data in real time. Since AR provides excellent visuals, it can also help them explain symptoms and diagnosis to patients more effectively.
- In retail, customers can “try” products before actually buying them. It helps them get to know the product better and make more informed buying decisions.
- AR helps businesses create more engaging marketing content. Interactive ads invite consumers to act rather than be passive viewers. The experience makes the brand stand out in the minds of consumers.
- In education, AR equips educators with lifelike visuals that help them teach difficult concepts. Ordinary lessons become more engaging and easier to understand.
- A popular AR app called Smithsonian Channel allows learners to ‘experience’ the historical Apollo 11 lunar mission.
Creating AR in Scratch
- Scratch is a free block-based programming platform designed for young people. It allows users to create interactive stories, games, and more.
- This platform allows users to create simple AR programs with the use of video sensing coding blocks.
- To start, go to https://scratch.mit.edu/ and create a free account.
- Once you are done setting up your account, click CREATE to open a new project.
- Add a new block extension called VIDEO SENSING.
- Scratch has 4 video sensing blocks (as shown in the picture).
- “When video motion” block is an event block, it triggers scripts (or a set of blocks) to run. See the example. The cat sprite will only meow and move 10 steps when it senses when a person moves in front of the camera.
- The next block is a reporter block, which means it reports a certain value. It fits inside coding blocks that require values.
- The 3rd block turns the camera on and off in a specific event.
- Lastly, this block manipulates the webcam output. Setting video transparency to 100 makes it completely white and 0 makes it normal.
- Most of the worksheets require logging into your Scratch account.
- Before creating your AR projects, make sure to familiarize yourself with Scratch programming environment. This will help you navigate it easily.
- Stage -This area shows your sprites (characters) in action once you are done creating your scripts.
- Stage Info -This is where you can find information about the stage, view the background image you are currently using, or change it to a new one.
- Sprite Info -This is where you can find information about your sprites. It shows the sprite’s name, size, direction, and location on stage. You can also add and delete sprites.
- Script Area – You can drag and drop blocks to this area and assemble them to make your scripts (set of instructions that a sprite should follow).
- Toolbar – The toolbar holds the different controls in your project. You can load previous projects, save new ones, undo the deletion of sprites, and find tutorials of different projects
- Blocks Palette – It holds all the blocks that can be used to program your sprites. These are color-coded and categorized.
- Tabs – These tabs allow you to switch from the blocks palette to the costume pane (where you can edit your sprites’ costume) or the sound pane (choose and edit sound).
Intro to Augmented Reality Worksheets
This is a fantastic bundle which includes everything you need to know about the augmented reality across 28 in-depth pages. These are ready-to-use Intro to Augmented Reality worksheets that are perfect for teaching students about the augmented reality which is one of the biggest tech trends to date. Most people might not be aware, but we encounter AR in our daily lives – social media use, video conferencing, online shopping, and more.
Complete List Of Included Worksheets
- AR vs VR
- AR in Real Life
- Virtual Band
- Move to Race
- Virtual Pet
- DIY Fun Filter
- Pop the Bubble
- Donut Chase
- Rise and Shine
- Reflection Time
Link/cite this page
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Link will appear as Intro to Augmented Reality Facts & Worksheets: https://kidskonnect.com - KidsKonnect, March 3, 2021
Use With Any Curriculum
These worksheets have been specifically designed for use with any international curriculum. You can use these worksheets as-is, or edit them using Google Slides to make them more specific to your own student ability levels and curriculum standards.